Every match progresses the "story" one day forward, and you'll see your population rise and fall based on your success and failure. To grow your clan, you'll need to win multiplayer matches, while collecting supplies and completing objectives. Regardless of which faction you choose, your ultimate goal is to grow your clan and have it survive. I put "story" in quotes because while there is a narrative that gives structure to what would otherwise be random encounters, it isn't particularly deep. This initial selection is permanent, and cannot be changed until either completing the "story" that frames the entire multiplayer experience, or having your clan wiped out. However, with only two modes, we're concerned about the longevity of the game's online offerings.Ĭalled "Factions," The Last of Us' online multiplayer has you aligning yourself with one of two factions: Hunters or Fireflies (their roles are explained in the single player campaign). We walked away impressed by how well the survival action gameplay of the campaign translates in a competitive environment. Last week, Sony invited us to play the game's two multiplayer modes. In fact, we knew more about multiplayer DLC than how it actually plays. Yet, although we're just a week away from the game's release, there's been little revealed on what that would entail. Ever since The Last of Us was revealed, Naughty Dog has promised that its upcoming game would feature a multiplayer component.
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